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Merged realities – events and issues for virtual worlds

1. Paisley Beebe interviews the University of Western Australia’s Jayjay Zifanwe in her latest episode of Tonight Live. You can watch it here.

2. If you have a Nokia Smartphone and want some tasty virtual worlds wallpapers, you might like to check this out.

3. The Second Life economy for the first quarter of 2010 hit an all-time high. In case you missed it, Tateru Nino has her perspective on the announcement.

4. Space-based MMO EVE Online is running a competition to increase it’s female player cohort. Apparently only 5% of players are female currently.

5. Kzero recently updated their virtual worlds by sector reports for the first quarter of 2010 – check out an example here.

6. If you’d like to get some in-depth visuals of Blue Mars, it’s worth browsing their Flickr stream.

7. We’re still keen to reprise our V2 series of profiles on couples or friends who have met in a virtual world. Here’s a previous example – why not throw your hat in the ring?

Merged realities – events and issues for virtual worlds

1. Virtual RP is a French OpenSim grid that launched yesterday after four months development.

2. Want to test out a potential tattoo design on an avatar before making a lifetime commitment? Obsessive Ink may be worth a look.

3. Linden Lab have provided some more examples of what Viewer 2 is doing for enhancing in-world content.

4. The UK elections are turning out to be a dud as far as virtual world presences go.

5. There’s been quite a buzz about Blue Mars offering a cloud-based service. Here’s one of the better stories on it.

Merged realities – events and issues for virtual worlds

1. The US-based Global Kids are holding a Winter 2010 Roundtable on Virtual Worlds and Nonprofits on Monday April 12, from 12-1pm PST (7-8am on Tuesday 13th AET) on MacArthur Island in Second Life.

The purpose is presentations from six nonprofit organisations on “their initial explorations of Second Life and other virtual worlds, and how they are thinking of integrating these virtual tools into their organizations’ respective missions”. Those organisations presenting are: Child Welfare League of America, Health Consumers Alliance of South Australia, Hip-Hop Education Center, Illinois Caucus for Adolescent Health, United Black Fund of Greater Cleveland, Inc and V.O.I.C.E. Community Development Corp.”

2. As covered last week, the M Linden Art Show hit the University of Western Australia in Second Life and on UWA’s physical campus as well. There’s a great round-up here. There’s also a machinima of the launch by Chantal Harvey that you can view:

3. Linden Lab have announced a significant upgrade to their new user orientation experience. There’s some in-opinion on it here and here to name two. If you want to see it for yourself, you’ll need to register yourself a new avatar.

4. Terra Nova has a great piece on where social worlds like Farmville fit into the scheme of things.

5. Our Metaverse Reader iPhone app now has a userbase numbering in the hundreds. Version 2 is about to be submitted for approval and it contains some big enhancements, and we’ve already added a couple more sites to the app. Why not check it out for yourself?

Merged realities – events and issues for virtual worlds

1. We may be biased, but Tateru Nino’s weekly Virtual Whirl column over at Massively is always worth a read – this week it has lots of Linden Lab staff movements and quite a bit more.

2. 2D social networks for avatars continue to thrive. One of the big success stories is Koinup, which has recently been adopted by Frenzoo. I’ve also had some conversations with recent entrant Moolto, which has developed a decent following so far. If you have a social network your avatar takes part in that you’d like to share, then let us know.

3. Its been two weeks since we launched the Metaverse Reader application for iPhone / iPod Touch and it’s great to be able to say there are now well over a hundred regular users of the app. Enhancements to the application are already underway, so why not give it a try?

4. The latest update to the Second Life Viewer 2 is now available, with a bunch of issues resolved.

5. For the dedicated, this very detailed post on the emergence of Facebook social gaming worlds is well worth the read.

6. Metaverse Health has had a facelift and there’s some exciting health-related stories coming up in the next few weeks. We’ll post most of them here, but if there’s room in your RSS reader, we’d love to have you on board there as well ;)

Merged realities – events and issues for virtual worlds

1. The University of Western Australia continues to by the dynamo of Australian Second Life presences, announcing a fourth sim, Virtlantis as well as announcing the February winners of its ongoing 3D Art and Design Challenge. A record 74 entries were submitted for the month. It’s hard to imagine a larger or more dynamic art installation in Second Life.

2. Linden Lab and John Lester (Pathfinder Linden) have parted ways – with lots of discussion ensuing on whether it’s part of a change in tack by Linden Lab in regards to dedicated resources for educators. In less reported news, Linden Lab’s General Manager Enterprise and expat Aussie Chris Collins finished up in February.

3. Got an iPhone or iPod Touch and haven’t noticed our bombardment of info on our new application? Read all about it here.

4. The US Army has announced the finalists in its virtual worlds challenge. It’s another example of the US Government’s fairly hefty commitment to exploring opportunities in virtual environments.

5. Pooky Amsterdam has a more extended machinima or her in-world interview with Holocaust survivor Fanny Starr. The three-plus minute intro could have been cut in half but this is a very interesting piece. A warning: it does contain graphic images of the Holocaust.

Merged realities – events and issues for virtual worlds

The news and events keep on coming thick and fast:

1. There.com has announced its imminent closure due to funding issues. It’s always sad to see a growing virtual world cease operation, particularly one that offered at least some level of content creation.

Frenzoo are offering lifetime VIP accounts to content creators on There.com. All the details here.

2. Two OpenSim grids have started using a virtual currency: the Open Metaverse Currency. More on that in coming days.

3. We still need more people to ask questions of our agony aunt, Second Lie. Here’s a sample of the life-threatening conundrums he’s solved to date.

4. Are you part of a couple or close friendship in a virtual world? Why not be the next subject of our V2 profiles? Just drop us a line if you’re interested. Here’s the first one published back in 2008.

5. The latest issue of the Journal of Virtual Worlds Research is now out. Guest editors are Australia’s own Mandy Salomon from Smart Services CRC, and France’s Serge Soudoplatoff from ESCP-EAP. The theme is Virtual Economies, Virtual Goods and Service Delivery in Virtual Worlds.

6. Twitter is getting further integration with Second Life. Linden Lab are also looking for people willing to have their RL and SL faces plastered on advertising.

Merged realities – events and issues for virtual worlds

1. As mentioned previously, Deakin University’s Jon-Paul Cacioli is conducting a study on body image in virtual worlds. He needs around 300 males to complete the survey, and to date has received over 100 responses. If you have time, please take the survey.

2. If, like me, the idea of a Lego MMO appeals like hell to you, it’s not too late to sign up for the closed beta.

3. Don’t forget our newest Columnist, Second Lie, is waiting for your questions.

4. Edward Castronova has a fascinating post over on Terra Nova covering his evolving thoughts on role-playing, the intrusion of monetary transactions and ‘the magic circle’.

5. 3D world development platform Unity has reached 100 thousand registered developers.

6. Tateru Nino has a great post on intellectual property rights over at Massively.

7. Have you joined the Metaverse Aid team yet?

8. Frenzoo continues its evolution with addition of Facebook Connect for new users (with current users receiving that access soon) and a new ‘mini-machinima’ feature.