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The Neil Young Archives

Zak Claxton’s Neil Young Archives is a compact but effective tour of the artist’s work. You can listen to some of Young’s work whilst browsing the visual discography or replicas of Young’s favorite instruments.

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Zak Claxton’s take on it all:

“Neil Young is a personal favorite musician and songwriter of mine, as well as someone who has embraced change and technological advancement throughout his long career. After about eight months as an SL resident, acquiring some building skills and so on, I decided that building a tribute of sorts to an artist for whom I have the utmost respect would be a good use of my time in SL. Plus, I felt that other residents of SL who happen to be fans of Neil Young would really enjoy visiting and learning more about him.

BUT WAIT. THERE’S MORE.

I’ve named the area “Zak Claxton’s SL Neil Young Archives” for a rather tongue-in-cheek reason. In case you’re unaware, Neil and his team have been working on a massive project called the Neil Young Archives for many years, beginning back in 1991 I believe. The latest incarnation of the Archvies is a 2-DVD, 8-CD set of music and media collected over Neil’s career, with over 40 years worth of rare and unreleased material included. Unfortunately, the project has been delayed for over a decade while Neil tinkers with it. It was actually just daleyed yet again, with the most recent date being early 2008 on Reprise Records.

In any case, my SL Neil Young Archives was built as a true labor of love. I don’t intend on selling anything there through which I could profit, even on the microscopic scale of Second Life. It’s my goal to merely give SL residents a place to enjoy Neil, his music, and explore the mystique around one of music’s most enigmatic icons. It was built with the highest level of respect.

Lastly, while I’ve just begun announcing the SL Archives’ existence, I don’t feel it’s anywhere near complete. It’s a slow process for me (I have things like a job and a family to take care of while I’m not playing around in world), but I will be continuing to add to and build on the SL Neil Young Archives for quite some time. I hope people really dig it. If I do it right, even those who aren’t fans of Neil should find the environment a nice spot to hang out in SL”.

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There’s also a machinima tour of the exhibit:

(Disclosure: Zak Claxton is part of SL Coyote that advertises at times on SLOz)

Check it out in-world

The Great Barrier Reef and Whitsundays

The Great Barrier Reef in Second Life is part of a wider group of islands including the Whitsundays. Australian SL resident Sebastian Oxide summarises his aims with the islands:

“I hope to offer fair land deals for Aussies but also for all SL residents who seek a nice, “no-drama” regions. I am also working on an Environmental Project where I hope to raise awareness on the issues facing the Great Barrier Reef and to educate people about this important spot on our globe. By simulating the effects of global warming, pollution and fishing on the reef you will be able to visit the reef in Second Life and see the effects that might take 50 years in the real world under a week. In a way, this is why I joined Second Life”.

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There’s a website devoted to the environmental project and it’s follows another worthy environmental project we’ve covered previously.

Check it out in-world

Greenies are good enough

The Greenies House is one of those builds that comes from nowhere and just astounds you with its originality, attention to detail and pure whimsy. We don’t want to take too much away from experiencing it yourself, but the pictures say it all:

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Builds like this define the opportunities virtual worlds provide. Thanks to SL Insider for the heads-up

Check it out in-world

Garden for the Missing

The Garden for the Missing is a simple but powerful presence on the mainland Remora sim. Motivated by the tragic end of a missing persons case in her neighbourhood, owner Ronnie Rhode set up her presence. She states she’s been passionate about the missing persons issue since 2002 but only recently joined Second Life.

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The pictures of missing persons are sourced from a range of US-based organisations including the National Center for Missing and Exploited Children, BeyondMissing and Project Jason. Ronnie is hoping to move to a larger location and has a donation wishing well to help her achieve that aim. While we were there another SL resident was donating assorted flowers etc to help decorate the area.

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As Ronnie herself said when we had a brief chat, the more people that see the faces of the missing the more likely they are to be found. It doesn’t get much more worthwhile than that.

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Thanks to Aussie SL’er Rails Bailey for suggesting the story.

Check it out in-world

Location guide for new users

Tateru Nino from SL Insider has formulated a brilliant list of locations for new SL users to visit.

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It’s well worth spending some time checking out the locations mentioned.

The A.N.Z.A.C Recruit Training Centre

On Island Medusado sits a parcel of land titled A.N.Z.A.C RECRUIT TRAINING CENTRE & HEADQUARTERS.

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It’s a presence obviously still under construction but essentially it’s a tall block containing black and white cartoons and sketches relating to World War 1 and 2,
a multi-room ‘barracks’ and a number of other storeys yet to be completed.

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Using the ANZAC name is likely to raise some eyebrows, particularly if the build ends up being commercial in nature, which isn’t easy to determine at this stage. We’ve initiated contact with the parcel owner to determine the intent of the presence.

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Check it out in-world.

The city sims – where’s Melbourne?

Knightsbridge, Liverpool (recently relocated from a mainland sim to an island) and Amsterdam are just three cities that have their SL replicas, of varying accuracy and purpose.

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Other city areas replicated include Times Square in New York (currently in development) and Paris (circa 1900).

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They all have their appeal, but I’m wondering when someone will take on an Australian city. I personally believe Melbourne would be the pick – iconic parts of Sydney have been well and truly covered now (Sydney Opera House, Darling Harbour, Sydney Harbour Bridge) whereas Melbourne has a character that would make it sit nicely aside replicas like Liverpool. Amsterdam well and truly has the red-light district covered so not sure a virtual King’s Cross or St Kilda is required.

What are your thoughts on city sims – do they have a contribution to make in SL and if so, what contribution do you think an Australian city sim would make?