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Merged realities – events and issues for virtual worlds

1. The winner of the 2010 Linden Prize has been announced – with the Tech Virtual Museum Workshop coming up trumps. A worthy, but unsurprising winner.

With our parochial hat on, we were hoping for a UWA win but kudos anyway for being shortlisted.

2. It’s quite the week for virtual worlds development company news. First is the creation of a new Canada-based production company called Startled Cat, a joint effort between Remedy Communications (AKA Doug Thompson / Dusan Writer) and The Virtual Worlds Story Project.

Second – California based Eveny Technology, Inc. and Indiana based Global Virtual Holdings, Inc. have signed off on a joint venture called Virtual Development Center, Inc. Their focus is OpenSim, with the plan to provide an automated OpenSim solution for new business / NGO users of the platform (Disclosure: Global Virtual Holdings are a current advertiser on The Metaverse Journal).

3. Twinity are holding a competition to find the most popular fan location for the World Cup.

4. 3D avatar modelers Evolver continue to grow, partnering up with 3Dvia.

5. It’s no real surprise, but Moshi Monsters is experiencing explosive growth. Even less surprising is the announcement to churn out a raft of Moshi Monsters books – expect to see stands of them in a local bookstore next year.

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Merged realities – events and issues for virtual worlds

1. Paisley Beebe interviews the University of Western Australia’s Jayjay Zifanwe in her latest episode of Tonight Live. You can watch it here.

2. If you have a Nokia Smartphone and want some tasty virtual worlds wallpapers, you might like to check this out.

3. The Second Life economy for the first quarter of 2010 hit an all-time high. In case you missed it, Tateru Nino has her perspective on the announcement.

4. Space-based MMO EVE Online is running a competition to increase it’s female player cohort. Apparently only 5% of players are female currently.

5. Kzero recently updated their virtual worlds by sector reports for the first quarter of 2010 – check out an example here.

6. If you’d like to get some in-depth visuals of Blue Mars, it’s worth browsing their Flickr stream.

7. We’re still keen to reprise our V2 series of profiles on couples or friends who have met in a virtual world. Here’s a previous example – why not throw your hat in the ring?

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Merged realities – events and issues for virtual worlds

1. We talk quite a bit about virtual goods and their popularity. MMO Behemoth World of Warcraft proved it in the past week, selling hundreds of thousands of an in-game mount called the Celestial Steed at US$25 a pop. No-one but Blizzard software know how many they sold but given queues exceeded 140,000 at one stage, we do know the number is big.

2. The SLENZ project has completed its run, but here’s a great write-up of how the work done still has legs.

3. The legal actions keep on coming for Linden Lab, as discussed by Tateru Nino here.

4. Version 2.0.1 of the Second Life viewer is now available, and there’s now a fleshed out FAQ document for Viewer 2.

5. A sad piece of news: Singapore-based virtual worlds dynamo Andrew Peters, passed away after a battle with cancer on the 13th April. I had the opportunity to correspond with Andrew many times including via phone and he was certainly a man committed to his work and its outcomes. The full announcement of his death is given below, and Andrew’s sense of humour would have appreciated the title of the press release:

Andrew Peters, Singapore’s resident social media marketing guru, moves on to Heaven 2.0

Singapore, 22 April 2010 – Andrew Peters, Singapore-based social media marketing guru, passed away at 4.45am (NZ time) on Tuesday 13 April in Christchurch in his native New Zealand at the age of 47, after losing a secret battle with cancer.

With 25 years’ experience in publishing, public relations, sales and marketing for leading industry brands, he worked in Sydney in the second half of the 1980’s with ICL and Wang Computers, then with Anixter, Australian Consolidated Press and Project Media in the 1990’s, before setting up a branch in Singapore in 1999 for public relations agency McCorkell & Associates, as Vice President, Asia Pacific.

He joined Pacific West Communications – started in 2001 by his Singapore best friend and business associate Imran Omar, in 2005. As Regional Director Asia Pacific for Pacific West, he was responsible for strategic development, overseeing client portfolios, business development and providing counsel to deliver value-added solutions that delivered sustainable results for clients.

He was instrumental in founding the Internet Industry Association of Singapore (IIAS), and sat on the Executive Committee of Singapore-based ‘The Digital Movement’ – a non-profit set up to build a community of young leaders in web 2.0 and social media and connect them to overseas experts.

Example activities included Nexus 2007, the first major Web 2.0 conference in Southeast Asia, which brought together 700 of the best entrepreneurs, investors, engineers, bloggers and world class thinkers from companies like O’Reilly, Google, Microsoft, Lenovo, Salesforce, Second Life and Yahoo; and BlogOut – a gathering of the best technology bloggers. He also sat on the Advisory Board of the Association of Virtual Worlds.

Highly connected with online & offline web 2.0, virtual worlds and social media communities, he had roles with a number of entrepreneurial ventures, and a close interest in virtual worlds and gaming platforms.

His pioneering work in social media marketing paid off with the success of the first annual Tattoo Show in Singapore in 2008, which catered to a niche group of individuals who loved body art but who were too niche for mass media to cover on a daily basis, or with frequency before the event. Social media engagement was a way to generate pre-interest in the event, and allowed for near real-time coverage and the creation of related events.

Epitomising the theory of the ‘long tail’ made popular by Chris Anderson – a niche strategy of selling a large number of unique items in relatively small quantities; and using social media and traditional PR hand-in-hand, he drove 15,000 attendees to the event and in the process, created an online regional tattoo community of more than 4,000 members.

He worked on virtual worlds projects with Second Life, and helped bring Germany’s virtual worlds creator Metaversum Gmbh’s Twinity into Asia. He developed social media strategies for AUSTRADE Study in Australia Events, and was social media strategist for cable television talk show ‘Asia Uncut’, broadcast on the Star World Network across Asia. He put in place a social media strategy for Singapore-based online television reality show Supermodelme.tv – the first Web TV Reality show, as online publicist for global audience acquisition & interaction, and was also social media strategist for a number of Malaysia-based clients.

With social media marketing still in its infancy, Andrew Peters independently pursued a ground-up strategy of connected community building, actively integrating people from outside the professional world and inspiring talented new content creators who became friends, passionate online collaborators and agents; to make full use of the free resources of the Internet medium.

Exemplifying many of the concepts outlined in David Meerman Scott’s best-seller ‘The World Wide Rave’, in which his work for the Singapore Tattoo Show is highlighted, he got people around the world talking about his personal and client brands, events and messages, building audiences from scratch and inspiring online interest communities to link on the Web by creating online buzz that drove buyers to the virtual and physical doorstep. He created value that people wanted to share, and made it easy for them to do so.

Variously characterised as witty, wry and genuine, while loving the ‘seriousness and silliness’ of social media and the ‘digital revolution’, his fierce belief in community give-back and his desire to help and coach others, exemplified a passion for creativity and diversity, and a desire to listen, learn and add value without hesitation. In his final year he was looking with collaborators, into book publishing offers and ideas for new reality TV shows.

He was laid to rest on 16th April in Christchurch, and his life and work is to be commemorated at a gathering of friends and collaborators in Singapore on 24th April.

He leaves behind, best friend and business associate Imran, adoptive parent Stan and sisters Holly and Kyro, birth mother Marlene and siblings Sandra, Karen, Barbara and David, and a host of online followers, collaborators and friends in Singapore and across the Asia Pacific region, and further afield. He has a virtual afterlife on Facebook and other social media sites (although he is no longer active on Twitter and Foursquare).

ENDS

http://www.facebook.com/APLINK?ref=ts#!/group.php?gid=117745381570582&ref=ts
“In Loving memory of Andrew Peters”

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Merged realities – events and issues for virtual worlds

1. Virtual RP is a French OpenSim grid that launched yesterday after four months development.

2. Want to test out a potential tattoo design on an avatar before making a lifetime commitment? Obsessive Ink may be worth a look.

3. Linden Lab have provided some more examples of what Viewer 2 is doing for enhancing in-world content.

4. The UK elections are turning out to be a dud as far as virtual world presences go.

5. There’s been quite a buzz about Blue Mars offering a cloud-based service. Here’s one of the better stories on it.

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Merged realities – events and issues for virtual worlds

1. The US-based Global Kids are holding a Winter 2010 Roundtable on Virtual Worlds and Nonprofits on Monday April 12, from 12-1pm PST (7-8am on Tuesday 13th AET) on MacArthur Island in Second Life.

The purpose is presentations from six nonprofit organisations on “their initial explorations of Second Life and other virtual worlds, and how they are thinking of integrating these virtual tools into their organizations’ respective missions”. Those organisations presenting are: Child Welfare League of America, Health Consumers Alliance of South Australia, Hip-Hop Education Center, Illinois Caucus for Adolescent Health, United Black Fund of Greater Cleveland, Inc and V.O.I.C.E. Community Development Corp.”

2. As covered last week, the M Linden Art Show hit the University of Western Australia in Second Life and on UWA’s physical campus as well. There’s a great round-up here. There’s also a machinima of the launch by Chantal Harvey that you can view:

3. Linden Lab have announced a significant upgrade to their new user orientation experience. There’s some in-opinion on it here and here to name two. If you want to see it for yourself, you’ll need to register yourself a new avatar.

4. Terra Nova has a great piece on where social worlds like Farmville fit into the scheme of things.

5. Our Metaverse Reader iPhone app now has a userbase numbering in the hundreds. Version 2 is about to be submitted for approval and it contains some big enhancements, and we’ve already added a couple more sites to the app. Why not check it out for yourself?

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Linden Lab CEO’s art show in Second Life: UWA scores again

Linden Lab CEO Mark Kingdon / M Linden isn’t the sort of guy associated heavily with Second Life’s burgeoning art scene. So it’s a little surprising to find out he’s about to have his first art exhibition.

What’s less surprising, at least to me, is that the exhibition will be occurring as part of the University of Western Australia’s presence in Second Life. I’ve said previously that the ongoing art and machinima competitions there are some of the best anywhere, so it’s a deserved location for exhibitions like these.

The momentum that has been generated and maintained by the UWA team has been nothing short of astounding, and things only seem to be growing further. Back to M Linden, here’s how he describes his history as an artist:

From the time I was 6 years old until I was 20, I had planned to be a painter. As I was contemplating graduating from college with a fine arts degree and all that being an artist entails, I decided to make a hard left turn and follow a radically different path. I changed my major to economics, graduated and went on to business school to get a graduate degree. I doodle to focus my mind and I can do it for hours. But, I prefer doodles that I can complete in one short sitting. I gravitate to repetitive constructs of unbroken intersecting lines or interconnected parallelograms…you could call them “dynamic connected systems.” I guess my art and my interest in economics shared this “connected systems” construct.

Drawing in 3D in Second Life wonderful. I can think bigger and do more in Second Life. It’s changed the way I think about art. Oliver Wendell Holmes, Sr. said it best: “Every now and then a man’s mind is stretched by a new idea or sensation, and never shrinks back to its former dimensions.

The Exhibition is called Doodle Art and its opening is on Saturday 27th March at 3pm SLT (9am Sunday morning AEDT), at the UWA’s Lawrence Wilson Art Gallery. You can get a glimpse in Larkworthy Antfarm’s machinima here:

There’s also real world event taking place at the University this Friday, hosted by artist Len Zuks – contact Jayjay Zifanwe in-world if you’re interested in attending that.

Credits for the exhibition as supplied by Jayjay Zifanwe:

The Curator: White Lebed
UWA Owner & Co-Host: JayJay Zifanwe
The Gallery builders: The Slingshot, Nyx Breen
Logo by: Miso Susanowa
Promotional Machinimas: Chantal Harvery and Larkworthy Antfarm
RL Host at UWA: Len Zuks

Again, congrats to the UWA team for their work. Whether you like M Linden’s art or not, it’s certainly an acknowledgement of the work done by UWA to date and hopefully a good indicator of ongoing success.

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Merged realities – events and issues for virtual worlds

1. We may be biased, but Tateru Nino’s weekly Virtual Whirl column over at Massively is always worth a read – this week it has lots of Linden Lab staff movements and quite a bit more.

2. 2D social networks for avatars continue to thrive. One of the big success stories is Koinup, which has recently been adopted by Frenzoo. I’ve also had some conversations with recent entrant Moolto, which has developed a decent following so far. If you have a social network your avatar takes part in that you’d like to share, then let us know.

3. Its been two weeks since we launched the Metaverse Reader application for iPhone / iPod Touch and it’s great to be able to say there are now well over a hundred regular users of the app. Enhancements to the application are already underway, so why not give it a try?

4. The latest update to the Second Life Viewer 2 is now available, with a bunch of issues resolved.

5. For the dedicated, this very detailed post on the emergence of Facebook social gaming worlds is well worth the read.

6. Metaverse Health has had a facelift and there’s some exciting health-related stories coming up in the next few weeks. We’ll post most of them here, but if there’s room in your RSS reader, we’d love to have you on board there as well ;)

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