Comments on: Euclideon’s Unlimited Detail: a hands-on /2011/08/29/euclideons-unlimited-detail-a-hands-on/ Coverage of news, issues and events occurring in virtual worlds or those who create those worlds Fri, 20 Jul 2012 22:44:00 +0000 hourly 1 http://wordpress.org/?v=3.4.1 By: Jay /2011/08/29/euclideons-unlimited-detail-a-hands-on/comment-page-1/#comment-208649 Jay Sat, 17 Sep 2011 04:34:00 +0000 /?p=3182#comment-208649 Perhaps you didn't read the comments on the HardOCP forums regarding these questions. John Gatt, the interviewer in the video of the technology in action, confirmed the entire contents of the demonstration program does indeed fit on a DVD disk, and contains hundreds of different object types at very high resolution. Perhaps you didn’t read the comments on the HardOCP forums regarding these questions. John Gatt, the interviewer in the video of the technology in action, confirmed the entire contents of the demonstration program does indeed fit on a DVD disk, and contains hundreds of different object types at very high resolution.

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By: Astro /2011/08/29/euclideons-unlimited-detail-a-hands-on/comment-page-1/#comment-208647 Astro Sun, 04 Sep 2011 15:28:00 +0000 /?p=3182#comment-208647 The other possibility you may not have considered Peter, is that those who have met Bruce Dell so far are not "simpletons" as you suggest, but are in fact intelligent and respectful people who share an optimism for the future of gaming graphics and are willing to cut some slack for a company that is in the early developmental stages of a new technology.  They already have a major government grant to fund their work, so how about we let them do their thing and with some patience we'll all be able to see a more polished product and our questions will be answered. The other possibility you may not have considered Peter, is that those who have met Bruce Dell so far are not “simpletons” as you suggest, but are in fact intelligent and respectful people who share an optimism for the future of gaming graphics and are willing to cut some slack for a company that is in the early developmental stages of a new technology. 

They already have a major government grant to fund their work, so how about we let them do their thing and with some patience we’ll all be able to see a more polished product and our questions will be answered.

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By: Lowell Cremorne /2011/08/29/euclideons-unlimited-detail-a-hands-on/comment-page-1/#comment-208646 Lowell Cremorne Sun, 04 Sep 2011 08:44:50 +0000 /?p=3182#comment-208646 Gee Peter, having a bad day or just a bitter competitor? If you read the original story I wrote, I stated that there's still some work to be proven but the positive signs are there so what have you got to gain with the negativity? Gee Peter, having a bad day or just a bitter competitor? If you read the original story I wrote, I stated that there’s still some work to be proven but the positive signs are there so what have you got to gain with the negativity?

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By: Peter Hybaj /2011/08/29/euclideons-unlimited-detail-a-hands-on/comment-page-1/#comment-208645 Peter Hybaj Sat, 03 Sep 2011 16:05:00 +0000 /?p=3182#comment-208645 Why is that only simpletons get to meet the CEO of the Euclideon?? None of these simpletons ask the hard questions the Bruce Dell guy has always avoided (disk space, skeletal deformation, effects, shaders and etc)... they only get swayed by the visual aspect and this simpleton even makes outrageous statements about Opensim or Second life. Lowell do us a favor and go hide in a cave for the rest of your life. Why is that only simpletons get to meet the CEO of the Euclideon?? None of these simpletons ask the hard questions the Bruce Dell guy has always avoided (disk space, skeletal deformation, effects, shaders and etc)… they only get swayed by the visual aspect and this simpleton even makes outrageous statements about Opensim or Second life.

Lowell do us a favor and go hide in a cave for the rest of your life.

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By: Estelle Parnall /2011/08/29/euclideons-unlimited-detail-a-hands-on/comment-page-1/#comment-208643 Estelle Parnall Mon, 29 Aug 2011 09:48:00 +0000 /?p=3182#comment-208643 Let me at it! Let me at it!

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